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Advanced ZBrush and Character Design

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Advanced ZBrush and Character Design

Advanced ZBrush and Character Design – Paid Zbrush Tutorial by By The Redbeard, Matt Thorup. It includes 10+ hours of in depth training and design principles.

DOWNLOAD FROM GUMROAD

In this tutorial Matt Thorup cover Character Design theory and principles, as well as the techniques to translate a 2D concept to a finalized 3D Character. He cover everything from the rough block-in to the subtle sculpting details that will elevate your characters to the next level. He also cover some of the amazing new features in ZBrush 4r7 and how to integrate them into your workflow.

See the preview here!

DOWNLOAD FROM GUMROAD

Design (Industry), ZBrush, Cartoon, 3d modeling, 3d modelling, intro to keyshot, zbrush sculpting, zbrush design, 3d design, 3d art, matt thorup, zbrushtuts.com

Advanced-ZBrush-and-Character-Design-Paid-Zbrush-Tutorial


Intro to Keyshot

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Intro to Keyshot

Intro to Keyshot By The Redbeard, Matt Thorup – Paid Zbrush Tutorial. Learn how to utilize the Zbrush to Keyshot Bridge

DOWNLOAD FROM GUMROAD

In this tutorial, I cover the basics of the ZBrush to Keyshot Bridge. Everything you need to know about the Keyshot interface, and how to best use the bridge between ZBrush and Keyshot. I will also go over how to customize your materials and edit them to best suit your model. And finally how to set up the best lighting scene to complete your final render.

 

Intro-to-Keyshot

 

By the end of this tutorial you will have all the knowledge necessary to create a beautiful render of your character or projects.

DOWNLOAD FROM GUMROAD

Design (Industry), ZBrush, Cartoon, 3d modeling, 3d modelling, intro to keyshot, zbrush sculpting, zbrush design, 3d design, 3d art, matt thorup, zbrushtuts.com

Advanced ZBrush & Intro to Keyshot Bundle

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Advanced ZBrush & Intro to Keyshot Bundle

Advanced ZBrush and Character Design Bundle by Matt Thorup. Ofcourse you will save money while downloading the bundle. This Bundle Includes two amazing Tutorials included:

1. Advanced ZBrush and Character Design
2. Intro to Keyshot

DOWNLOAD FROM GUMROAD

1. Advanced ZBrush and Character Design

In this tutorial I cover Character Design theory and principles, as well as the techniques to translate a 2D concept to a finalized 3D Character. I cover everything from the rough block-in to the subtle sculpting details that will elevate your characters to the next level. I also cover some of the amazing new features in ZBrush 4r7 and how to integrate them into your workflow.

Advanced-ZBrush-and-Character-Design-Paid-Zbrush-Tutorial

DOWNLOAD FROM GUMROAD

2. Intro to Keyshot

In this tutorial, I cover the basics of the ZBrush to Keyshot Bridge. Everything you need to know about the Keyshot interface, and how to best use the bridge between ZBrush and Keyshot. I will also go over how to customize your materials and edit them to best suit your model. And finally how to set up the best lighting scene to complete your final render.

Intro-to-Keyshot

By the end of this tutorial you will have all the knowledge necessary to create a beautiful render of your character or projects.

DOWNLOAD FROM GUMROAD

See the preview here!

DOWNLOAD FROM GUMROAD

Advanced-ZBrush-and-Intro-to-Keyshot-Bundle

Design (Industry), ZBrush, Cartoon, 3d modeling, 3d modelling, intro to keyshot, zbrush sculpting, zbrush design, 3d design, 3d art, matt thorup, zbrushtuts.com

Intro to ZBrush and Character Design

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Intro to ZBrush and Character Design

Intro to ZBrush and Character Design By The Redbeard, Matt Thorup. 6+ Hours of Zbrush Training to take you to beginner to expert.

DOWNLOAD FROM GUMROAD

With this tutorial you will learn the basics of ZBrush and some core principles in creating an appealing character. With over 6 hours of instruction, we will go over the process of creating a character from scratch. The videos cover all the techniques I use in sculpting a character, such as the eyes, nose and mouth, as well as some cool tricks and work flow to create stylized hair.

Intro-to-ZBrush-and-Character-Design

DOWNLOAD FROM GUMROAD

Finally, we will go over some easy steps to get the best render out of ZBrush, and then how to clean it up and polish it in Photoshop.

Watch the trailer here:

Design (Industry), ZBrush, Cartoon, 3d modeling, 3d modelling, intro to keyshot, zbrush sculpting, zbrush design, 3d design, 3d art, matt thorup, zbrushtuts.com

Anime 3D Art and WIP by SKAKI

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Anime 3D Art and WIP by SKAKI

Watch this amazing 3D Anime Art and WIP by SKAKI. SKAKI did that for Wonder Festival 2015 summer.

Zbrush, 3d modeling, skaki, zbrush sculpting, 3d sculpting, zbrushtuts.com

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Download custom brush

Making of Anime in Zbrush

http://zbrushtuts.com/2015/04/29/making-of-anime-in-zbrush/

http://zbrushtuts.com/2015/04/29/making-of-anime-in-zbrush/

http://zbrushtuts.com/2015/04/29/making-of-anime-in-zbrush/

 

3D Fanart Zilean by Quoc Anh Pham

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3D Fanart Zilean by Quoc Anh Pham

Quoc Anh Pham is a 3D Character Artist at JOY Entertainment from Ho Chi Minh, Vietnam. Watch an amazing 3D Fanart Zilean by Quoc Anh Pham. This is based on concept art which you can see below.

 

Concept Art 

 

 

3D

 

 

 

 

 

Artstation: https://www.artstation.com/artist/quocanh/profile

Zbrush, 3d modeling, zbrush sculpting, 3d sculpting, 3d fanart, zileam, Quoc Anh Pham, zbrushtuts.com

Breakdowns of Portrait Project – Aldo by Ryan Lim

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Breakdowns of Portrait Project – Aldo by Ryan Lim

Ryan Lim is an Experienced artist, working in the Film / Game industry. Specializing in the Sculpting ,design and build of creatures/character and CG production models. He is expert in CG Modeling, Concept Art, Digital sculpture, Creature Design and Managing Asset. Watch an amazing breakdowns of his new project Portrait of Aldo.

Software
– Maya, ZBrush, Mudbox, Topogun
– Mari, UVlayout, Cylice, Photoshop
– Rendermen, Vray, Mental Ray, Unreal Engine 3, Linux

 

 

 

 

 

 

 

 

 

 

 

Default Photogrammetry set up

 

 

 

 

 

 

 

 

Create Basemesh from Maya

 

 

 

 

 

 

 

 

Default Hair and Teuxtrue

 

 

 

 

 

 

 

 

Texture with Mari

 

 

 

 

Look Dev & Composite

 

 

 

 

 

 

 

 

hypershade window in Maya

 

For Future Updates here is the original thread: http://www.zbrushcentral.com/showthread.php?196774-The-Portrait-Project-quot-Aldo-quot&p=1158424&infinite=1#post1158424

Website: www.Ryan3D.net
Gmail: limsunghun@gmail.com

CG Modeling, Concept Art, Digital sculpture, Creature Design, zbrushtuts.com, breakdowns, project aldo, 3d modeling, 3d art, digital sculpting, zbrush sculpting, zbrush making of

Toy Design and 3D Sculptures by Brian E Baity

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Toy Design and 3D Sculptures by Brian E Baity

Brian E Baity is a digital toy sculptor/designer by trade. Started playing around with creating digital images with 3D files.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Instagram: http://instagram.com/creationcrib

Zbrush, toy design, zbrush sculpting, keyshot, brian e baity, Zbrushtuts.com


3D Art – Superman by Daniel Bel

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3D Art – Superman by Daniel Bel

Daniel Bel is a 3D Artist & Art Director from Buenos Aires, Argentina, Daniel Bel recently did a Wonderful 3D Sculpt of Superman. This is a digital commission work that he did for his friend. Some WIP also included. Watch below the final version and give your feedback in comment box.

 

Floating Pose_001

 

 

Floating Pose_002

 

 

Superman_001

 

 

Superman_002

 

 

Superman_003

 

 

Superman_004

 

 

Superman_005

 

 

Superman_Final Head_01

 

 

Superman_Final Head_02

 

Daniel Bel worked as Mechanical Designer for Raybite, Architecture Technical Director for ArchPartners, Video Games Lead Animator for Gameloft and CG artist in Advertising and Motion Graphics for Plenty.

Facebook: https://www.facebook.com/danielmbel
Artstation: https://www.artstation.com/artist/danibel
Website: http://www.danielbel.com/

zbrush, superman in 3d, 3d superman, 3d modeling, 3d sculpting, zbrush sculpting, daniel bel, zbrushtuts.com

Gonzo Brotherhood 3D Art by André Castro

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Gonzo Brotherhood 3D Art by André Castro

André Castro (Synthesis) is a Character Artist and Designer from Curitiba, Brazil.

 

 

 

 

 

 

 

 

 

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Website: http://cargocollective.com/synthesys
Facebook: https://www.facebook.com/artofsynthesis
Artstation: https://www.artstation.com/artist/synthesis/profile

Zbrush, Gonzo Brotherhood, 3d art, andre castro, 3d modeling, 3d artist, 3d sculpting, zbrush sculpting, zbrush, zbrushtuts.com

Top 5 Digital Sculpting by Jeen Lih Lun

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Top 5 Digital Sculpting by Jeen Lih Lun

Jeen Lih Lun is a Senior Character Artist from Cambridge, United Kingdom. Watch top 5 digital Artwork by Jeen Lih Lun in this post. Hope you will love it.

 

Mr Sad

 

 

Gisaeng

 

 

 

 

Lady Marmalade

 

 

 

 

Monster

 

 

Scully Fan Art

 

 

 

 

 

 

 

 

 

 

 

 

 

Website: https://jeenlun.wordpress.com/
Artstation: https://www.artstation.com/artist/jeenlihlun

Digital sculpting, zbrush, digital art, 3d modeling, 3d art, 3d artwork, zbrush sculpting, Jeen Lih Lun, Zbrushtuts.com

Big Friendly Giant Project by BRETT SINCLAIR

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Big Friendly Giant Project by BRETT SINCLAIR

Brett is a self taught freelance character artist living in South Africa. He Creates characters from start to finish. Including modeling, uving and texturing. His main programs are maya, zbrush, photoshop and Arnold renderer. He mostly does work for game cinematics companies such as digic pictures and plastic wax as well as rapid prototyping for McFarlane. Watch an amazing Project Big Friendly Giant by Brett Sinclair. The micro displacement is done using a micro map from texturingxyz.

 

Big Friendly Giant Sketch

Big friendly giant Brett Sinclair

 

 

Big friendly giant Brett Sinclair

 

 

Big friendly giant Brett Sinclair

 

 

Render

BFG render Brett Sinclair

 

 

Rendered in Arnold for maya, Sculpt in zbrush, texture in mari/mudbox, Modeling in maya.

 

Bfg face

 

 

BFGRender085

 

BFG close ups

Big Friendly Giant

 

 

Big Friendly Giant

 

Website: https://brettsinclair3d.wordpress.com/
Facebook: https://www.facebook.com/brett.p.sinclair.9

Digital sculpting, zbrush, digital art, 3d modeling, 3d art, 3d artwork, zbrush sculpting, Big Friendly Giant, sketching, modeling, uving, texturing, Brett Sinclair, Zbrushtuts.com

Sigourney Weaver – Alien Suit – Sculpt by Oliver Pabilona

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Sigourney Weaver – Alien Suit – Sculpt by Oliver Pabilona

Oliver Pabilona is a Freelance 3D Artist – Character/Creature from Cavite, Philippines. Watch Sigourney Weaver – Alien Suit – Sculpt by Oliver Pabilona in this post. Hope you all would love that.

 

 

 

 

 

 

 

 

Artstation: https://www.artstation.com/artist/oliverp3d

Digital sculpting, zbrush, digital art, 3d modeling, 3d art, 3d artwork, zbrush sculpting, Oliver Pabilona, Zbrushtuts.com, Sigourney Weaver, Alien Suit, Sculpt

Breakdowns of Les Miserables Jean Valjean by Painzang

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Breakdowns of Les Miserables Jean Valjean by Painzang

In this post you will see Breakdowns of Les Miserables Jean Valjean by Painzang.

 

 

 

 

 

 

 

 

 

 

 

 

Facebook: http://www.facebook.com/Painzang

Zbrush, 3D Sculpting, 3D Modeling, 3D Art, Breakdowns, Zbrush Sculpting, Zbrush Tutorials, Painzang, Les Miserables Jean Valjean, Zbrushtuts.com, Digital Sculpting, Digital art, 3d

Making Process of Anakin Skywalker The Dark Side by Igor Neres Campos

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Making Process of Anakin Skywalker The Dark Side by Igor Neres Campos

IGOR NERES CAMPOS is a Product Designer / 3D Modeler from Belo Horizonte, Brazil. In this post you will see Making Process of Anakin Skywalker The Dark Side by Igor Neres Campos.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Artstation: https://www.artstation.com/artist/igornerescampos

zbrush, 3d art, 3d modeling, zbrush sculpting, making of, Anakin Skywalker The Dark Side, igor neres campos, 3d


Orc 3D Art by Kestutis Rinkevicius

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Orc 3D Art by Kestutis Rinkevicius

KESTUTIS RINKEVICIUS is a 3D Character Artist from Vilnius, Lithuania. In this post you will see Orc 3D Art by Kestutis Rinkevicius. This is a work in progress of an orc Inspired by Adrian Smith.
https://www.facebook.com/artofadriansmith

 

 

 

 

 

 

 

 

Website: https://www.facebook.com/kestas3d
Facebook: https://www.facebook.com/kestas3d
Artstation: https://www.artstation.com/artist/kestas/profile

zbrush, 3d art, 3d modeling, zbrush sculpting, making of, orc, Kestutis Rinkevicius, 3d

Hellboy 3D Art by Kestutis Rinkevicius

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Hellboy 3D Art by Kestutis Rinkevicius

KESTUTIS RINKEVICIUS is a 3D Character Artist from Vilnius, Lithuania. In this post you will see Hellboy 3D Art by Kestutis Rinkevicius. The original concept by Yang Qi. Modeled in zBrush, rendered in Marmoset toolbag and textured in Substance Painter.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Facebook: https://www.facebook.com/kestas3d
Artstation: https://www.artstation.com/artist/kestas/profile

zbrush, 3d art, 3d modeling, zbrush sculpting, making of, Hellboy, Kestutis Rinkevicius, 3d

Jonas Basanavicius 3D Art by Kestutis Rinkevicius

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Jonas Basanavicius 3D Art by Kestutis Rinkevicius

KESTUTIS RINKEVICIUS is a 3D Character Artist from Vilnius, Lithuania. In this post you will see Jonas Basanavicius 3D Art by Kestutis Rinkevicius. This is a sculpt of Jonas Basanavicius, a well known historical person in Lithuania. Jonas’ reference was old photographs and drawings. His goal was to make a real time portrait using marmoset viewer.

 

 

 

 

 

 

Facebook: https://www.facebook.com/kestas3d
Artstation: https://www.artstation.com/artist/kestas/profile

zbrush, 3d art, 3d modeling, zbrush sculpting, making of, Jonas Basanavicius, Kestutis Rinkevicius, 3d

Hunter 3D Art by Kestutis Rinkevicius

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Hunter 3D Art by Kestutis Rinkevicius

KESTUTIS RINKEVICIUS is a 3D Character Artist from Vilnius, Lithuania. In this post you will see Hunter 3D Art by Kestutis Rinkevicius. Inspired by Last of Us. This is just High poly renders.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Facebook: https://www.facebook.com/kestas3d
Artstation: https://www.artstation.com/artist/kestas/profile

zbrush, 3d art, 3d modeling, zbrush sculpting, making of, Hunter, Kestutis Rinkevicius, 3d

Making of Winter Operative – Real time character by Marlon R. Núñez

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Making of Winter Operative – Real time character by Marlon R. Núñez

Marlon R. Núñez is a character artist. He used to do all the process from sketching and sculpting until the final render. He also enjoy working in other fields, such as rigging, animation or simulations. He is skilled in Zbrush, 3dsMax, Maya, MARI, Substance Painter, Photoshop, Marvelous Designer. In this post you will see Making of Winter Operative – Real time character by Marlon R. Núñez.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Winter Operative – Sculpt presentation

 

 

JACKET PROCESS: From Marvelous Designer to Zbrush

The most important thing you should know about Marvelous. It is a real design software!!! Try to find real patterns for the clothes you want to make.

 

 

Zbrush import and initial set-up

Import the resulting OBJ file and you will notice that not all the mesh is weld, in fact, pockets will be a separated object.

POLYGROUPS

 

 

ZBRUSH FUN

 

Website: http://www.mrnunez.com/

For more detailed description you can visit: http://www.zbrushcentral.com/showthread.php?187013-MrNunez-Sketchbook

Zbrush, digital art, 3d art, 3d modeling, cg, 3d, 3d sculpting, zbrush sculpting, digital artwork, zbrushtuts

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